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Because of the changes made to the horse mesh, some sliders no longer adjust the mesh as intended. Therefore, we have updated several of the existing sliders - EA sliders included! - to reflect the new changes, and optimize them for adjusting the updated mesh.

 

Some of these sliders act as default replacements and, as they are specifically adjusted to work with the EQHD mesh, installing and using some of these sliders with the EA horse may produce undesired results. Read the information carefully for each slider - we will note which can and cannot be used with the EA horse body.

 

Note: For those who are not aware, there is a hard cap on the maximum number of custom pets sliders that can be installed at one time. If you attempt to install more than the cap allows, some sliders will no longer work until you remove enough custom sliders to be below the cap again. There are mods available that are able to break the cap to allow more sliders to be installed at once. However, to our knowledge, only core mods are able to do this, as NRaas does not do so for pets. AwesomeMod, or Cmar’s XCAS, are both options if you wish to go this route and install a core mod, if you are not already using one. Otherwise, you may need to be choosy about which sliders you wish to install at once!

 

Default replacement sliders do not count towards the slider cap.

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Upper and Lower Neck Length Sliders

  • Default replacements for the Upper Neck Length and Lower Neck Length slider.

  • Optimizes the vanilla EA sliders for the new mesh and rigging for smoother adjustments.

  • Found in the Body slider category.

  • Not compatible with the EA body.

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Neck Scale Slider

  • Default replacement for the Neck Scale slider.

  • Increases the range to allow for wider necks; optimizes the vanilla EA slider for smoother adjustments.

  • Found in the Body slider category.

  • Compatible with the EA body.

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EA Eye Slider Fix

  • Default replacements for three vanilla EA eye sliders: Eye Inner Corner Height, Rotate Eyes, and Eye Corner Height. Removes the rotation values previously applied to the eyeballs to better preserve the eyeball/pupil alignments when adjusting the position of the eyes.

  • Found in the Eye slider category.

  • Compatible with the EA body.

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!EABackHeight.png

Back Height Slider

  • Default replacement for the Back Height slider.

  • Optimizes the vanilla EA slider for smoother adjustments.

  • May distort saddles at high application levels.

  • Found in the Body slider category.

  • Not compatible with the EA body.

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Back Height Slider (Up)

  • New slider designed to make the back straighter.

  • Will occasionally distort poses.

  • Found in the Body slider category.

  • Semi-compatible with EA body.

Updated 2022-01-18

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!BaroqueNeck.png

Baroque Neck Slider

  • An update to Elin’s previously made Crested Neck sliders, optimized for the new body mesh.

  • Both the Baroque Neck slider and the Crested Neck sliders can be installed at the same time, however, we recommend using only the Baroque slider on the EQHD mesh, and the Crested Neck sliders on the EA mesh.

  • Found in the Head slider category.

  • Only available to adult horses.

  • Not compatible with the EA body.

!ThinnerNeck.png

Thinner Neck Slider

  • A new slider by Elin, which will give you an even thinner neck.

  • Found in the body category.

  • Only available to adult horses.

  • Compatible with the EA body.

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Eyeball Adjustment Sliders

  • An update to Heather’s original suite of wonky eyeball fix sliders, which we have split up to allow for control over both eyeballs independently.

  • We recommend removing Heather’s original sliders before installing these to keep from bloating your overall custom slider count. However, they will not conflict with each other if you have all of them installed at once. 

  • Found in the Eye slider category.

  • Not compatible with the EA body.

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